API Documentation
RenderCommandType.h
1 // RenderCommandType.h
3 //
5 
6 namespace nkGraphics
7 {
12  {
13  UNKNOWN = 0,
15  CHANGE_MESH,
16  DRAW,
18  } ;
19 }
nkGraphics::RENDER_COMMAND_TYPE
RENDER_COMMAND_TYPE
Lists available commands for a RenderStrategy to provide.
Definition: RenderCommandType.h:12
nkGraphics::RENDER_COMMAND_TYPE::CHANGE_MESH
@ CHANGE_MESH
Changes the active mesh for current state.
nkGraphics::RENDER_COMMAND_TYPE::CHANGE_SHADER
@ CHANGE_SHADER
Changes the active shader for current state.
nkGraphics::RENDER_COMMAND_TYPE::PREPARE_INSTANCE
@ PREPARE_INSTANCE
Prepares an instance, using the InstanceShaderMemorySlot description for active shader.
nkGraphics::RENDER_COMMAND_TYPE::DRAW
@ DRAW
Triggers a draw for set state.
nkGraphics::RENDER_COMMAND_TYPE::UNKNOWN
@ UNKNOWN
Unknown command.
nkGraphics
Encompasses all API of component NilkinsGraphics.
Definition: BoundingBox.h:7